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portada Starting Out with Python, Global Edition (en Inglés)
Formato
Libro Físico
Año
2024
Idioma
Inglés
N° páginas
728
Encuadernación
Tapa Blanda
Dimensiones
21.50 x 27.70 x 3.20 cm
ISBN13
9781292736037

Starting Out with Python, Global Edition (en Inglés)

Tony Gaddis (Autor) · Pearson Education Limited · Tapa Blanda

Starting Out with Python, Global Edition (en Inglés) - Tony Gaddis

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Reseña del libro "Starting Out with Python, Global Edition (en Inglés)"


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Starting Out with Python® introduces programming concepts and problem-solving skills using Tony Gaddis'' accessible approach. Written for novice programmers, Gaddis uses easy-to-understand language to introduce concepts. Control structures are explained, then classes and GUI applications. Every chapter includes clear and easy-to-read code listings, practical real-world examples, focused explanations and an abundance of exercises. As you progress through the text, you''ll learn to recognize how to design the logic of high-quality programs and then implement those programs using Python.

The 6th Edition is thoroughly updated with new language features and functionality for versions of Python up through Python 3.9.


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For courses in Python programming.

A clear and student-friendly introduction to Python

Starting Out with Python® introduces programming concepts and problem-solving skills using Tony Gaddis'' accessible approach. Control structures are discussed before classes to familiarize new programmers with the fundamentals. Every chapter includes easy-to-read code listings, practical examples, and application exercises to help students gain confidence in their skills and learn to recognize the logic of developing high-quality programs.

The 6th Edition is thoroughly updated with new language features and functionality for versions of Python up through Python 3.9.

Hallmark features of this title Student-friendly presentation Written for novice programmers, Gaddis uses easy-to-understand language to introduce concepts. Control structures are explained, then classes and GUI applications. Optional turtle graphics sections are extremely effective at teaching the procedural steps of programming to beginners. Student-focused features Hundreds of example programs explore specific topics or more involved problem solving. Students can run the programs themselves using the source code. In the Spotlight case studies analyze how to solve a programming problem in step-by-step detail. Checkpoints and review questions let students test their understanding at regular intervals. Programming exercises offer hands-on practice opportunities at the end of each chapter. New and updated features of this title Coverage is updated for versions of Python up through Python 3.9 NEW: The with Statement is introduced as a way to open files (Ch. 6). Many examples throughout the text show how to use the with statement in practice. NEW: Decision structures and Boolean logic coverage includes a new introduction to conditional expressions, a new section on single-line if statements, and a new section on the walrus operator and assignment expressions (Ch. 3) NEW: Repetitions structures content includes new sections on using the while loop as a count-controlled loop, single-line while loops, and using break, continue, and Python''s unique else clause with loops (Ch. 4). NEW: Functions content includes new discussions of keyword-only parameters and positional-only parameters, and a new section on default function arguments (Ch.5). NEW: Lists and tuples coverage includes a discussion of using count and sum with lists as well as a new section on storing mutable objects in a tuple (Ch. 7). NEW: Dictionary merge and update operators are discussed in a new section (Ch. 9). Features of Revel for the 6th Edition

Learn more about Revel.

VideoNotes, developed by the author, enhance various programming concepts discussed in each chapter. One programming project at the end of each chapter also has an accompanying VideoNote that shows how to create the solution. Live Code Examples let students practice what they''ve learned in a live coding environment, enabling them to immediately see the results. Code Animations step students through the code line-by-line, showing what is happening in the program. Checkpoint self-assessments test students'' new-found knowledge with multiple-choice and matching questions at the end of each section. Assignable and automatically graded programing exercises, including end-of-section quizzes and end-of-chapter programming projects, enable students to experience the power of practice as they work through their coding assignments and receive immediate personalized feedback. You can gauge student comprehension frequently, provide timely feedback and address learning gaps along the way.

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